Ancient Magics of the Direnni

Ancient Magics of the Direnni: The Druidic Faith
Nature Magics are abound in both High Rock and Valenwood. In Valenwood, Alchemists use spells of growth to avoid breaking the Green Pact while gathering ingredients, while magic is used to make plants grow into buildings and houses. While in High Rock, Nature Spells are used by Druids, Augurs, and even Farmers. Why do two regions so far away from each other both depend so much on Nature magic?

The answer lies on Balfiera. The Direnni, before migrating to High Rock, were a Druidic family, one of the few Altmeri families of druids that still survive. They brought Nature Magic to High Rock, and the intermingling of the Old Ways and the animistic religion of the native created a unique sect of the Divines called the Druidic Faith. This faith worships the Divines as well as countless Nature Spiorits, Gods, and deified Druids. The Supreme Spirits are Cernunnos, god of Life, Bhall, goddess of Fire, and Kilmorph, goddess of the Earth.

Cernunnos is the God of Life, son of Bhall the Schorcher. He is worshipped in terraced woodland altars, often with vines growing on them. Bhall the Scorcher, the androgynous goddess of Fire, is sister of Kilmorph and mother of Cernunnos. She grants great power to her followers, but drives them insane if they abuse them. Kilmorph is Mother Nirn, who protects her Children with axes of Steel. She is said to be the ruler of a vast subterranean Empire, but most people dismiss this a fairy tale.

Together, the three greatest gods form the Triskelion, a sacred symbol thought to mirror the structure of the Aurbis. The Druidic Faith has a fairly even distribution throughout High Rock, but is slightly more common in the Ljosalfar(Wood-elves of Evermore, literally light-elves) territory.

Traditional hymn to Cernunnos